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It’s the final week of our first module: Development Practice. We were asked to analyse & reflect on our learning journey so far in a concise presentation to support this critical reflective journal. In this video I reflect on my motivations for starting the course, my key learnings and challenges along the way as well as the areas of study I’d like to deepen going forward. This week I also completed a written review of the module, which involves consolidating my SMART goals and personal reading list for the upcoming module.
My video Transcript can be found here.
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References (in order of appearance):
BOLTON, Gillie. 2001. ‘Reflective Practice’. Sage Publishing. Available through Google Books.
Eberle, B. (1996). Scamper: Games for Imagination Development. Prufrock Press Inc.
CALLAHAN, Kristin. 2015. ‘Empowering Designers Through Critical Theory’. Chicago: The Third International Conference for Design Education Researchers. Learn X Design: Lewis University and Northern Illinois University.
UNIVERSITY of California. ‘UCOP Human Resources’. University of California [online]. Available at: https://www.ucop.edu/local-human-resources/manager-resources/performance-management-corrective-action/overview.html [accessed July 6 2021].
BOARD OF INNOVATION. 2021. ‘Opposite Thinking’. Board of Innovation [online] .Available at: https://www-lsnglobal-com.eu1.proxy.openathens.net/news/article/23148/stat-femtech-funding-has-quadrupled-in-the-last-five-years. [accessed 24 June 2021].
TIN, Ida. 2016. ‘The Rise of A New Category: Femtech’. Clue [online]. Available at: https://helloclue.com/articles/culture/rise-new-category-femtech. [accessed 29th June 2019].
BBC Media Centre. 2021. ‘Soundscapes for Wellbeing. Available at: https://www.bbc.co.uk/mediacentre/2021/soundscapes-for-wellbeing.
Getting Started in Adobe XD with Howard Pinsky. 2020. Via Youtube. Available at: https://www.youtube.com/watch?v=4H2FZfoXnrs&ab_channel=AdobeCreativeCloud
BARSEVSKA, Zeltīte, RAKELE, Olga. 2019. ‘Colour in UI Design’. Daugavpils University. Available at: https://library.dctabudhabi.ae/eds/detail?db=asn&an=142413092. [Accessed 19 June 2019].
FRERIE, Paulo. 1974. ‘Education for Critical Consciousness’. London: Continuum.
BOEHM, B & Turner, R. 2004. ‘Balancing agility and discipline: evaluating and integrating agile and plan-driven methods’. Published in: Proceedings. 26th International Conference on Software Engineering. Edinburgh 28th May 2004. Available at: https://ieeexplore.ieee.org/abstract/document/1317503. [accessed 18th August 2019].
Design & Culture. 2009 – 2021. The Journal of the Design Studies Forum. Available at: https://www.tandfonline.com/toc/rfdc20/current. [accessed 18th August 2019].
HOLMES, K. 2018. ‘Mismatch, How Inclusion Shapes Design’. MIT Press.
Liamputtong, P. 2006. ‘Researching the Vulnerable, a guide to sensitive research methods. Sage Publications. Available on Google Books
Figures
Opposite Thinking Timelapse. Video by author of working process. 2021.
Climate Designers Community. Mighty Networks. 2021. Available at: https://climate-designers.mn.co/feed.
FemTech collage image:
LSN Global. 2019. BioTracker preview. Available at: https://www.thefuturelaboratory.com/bio-tracker.
Kindra. 2019. Product photography. Available at: https://ourkindra.com.
LSN Global. 2019. The Future Laboratory Health and Wellness campaign. Photography Louise Hagger
Evie. 2019. Product photography. Available at: elvie.com/en-gb
Screenshot BBC Media Centre. 2021. ‘Soundscapes for Wellbeing. Available at: https://www.bbc.co.uk/mediacentre/2021/soundscapes-for-wellbeing.
Getting Started in Adobe XD with Howard Pinsky*.* 2020. Via Youtube. Available at: https://www.youtube.com/watch?v=4H2FZfoXnrs&ab_channel=AdobeCreativeCloud
Screenshots & annotations of SuperHi site. 2021. Annotated by author. Available at: https://superhi.com.